Just three days after launching for Windows, the latest installment of the long-running Civilization strategy series, Civilization VI, has come to macOS after three years of development.
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The title, developed by Firaxis and ported to macOS by Aspyr, changes the formula of the game somewhat, and places more emphasis on the terrain around a city, which can be developed into districts. Other new features include research on the game's technology tree based on nearby terrain, a tree for cultural improvements, better government civics structure, and new artificial intelligence mechanics.
Minimum requirements for the game are OS X 10.11 El Capitan or macOS 10.12 Sierra, a quad-core i5 processor running at 2.7 GHz or faster, 6 gigabytes of RAM, and 15 gigabytes of storage space. Minimum GPU requirements are a Radeon HD 6790, GeForce 775M, or Iris Pro. The game does not support Metal at this time.
Civilization VI is available now on Steam for $60 - a single purchase allows play on macOS and Windows. The title will arrive on the Mac App Store in coming days.
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